() #166 Meadowlark (2-15)

131.8 (6)

Click on column to sort  • 
# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
112 Dallas United Outlaws** Loss 4-13 0 1 0% Ignored (Why) Jun 18th Texas 2 Finger Tournament 2022
64 Alamode** Loss 4-13 0 1 0% Ignored (Why) Jun 18th Texas 2 Finger Tournament 2022
57 Gamble** Loss 3-13 0 1 0% Ignored (Why) Jun 18th Texas 2 Finger Tournament 2022
151 San Antonio Warhawks Loss 10-13 -8.88 1 8.08% Counts Jun 19th Texas 2 Finger Tournament 2022
156 Central Arkansas Surge Loss 9-14 -24.16 1 8.08% Counts Jun 19th Texas 2 Finger Tournament 2022
108 Rawhide** Loss 3-11 0 0 0% Ignored (Why) Jun 19th Texas 2 Finger Tournament 2022
56 Kansas City Smokestack** Loss 2-15 0 30 0% Ignored (Why) Jul 9th The Royal Experience 2022
129 Nomads Loss 10-15 9.4 7 9.48% Counts Jul 9th The Royal Experience 2022
161 Overdrive Win 15-13 36.09 19 9.48% Counts Jul 9th The Royal Experience 2022
92 Dreadnought Loss 8-15 23.87 1 9.48% Counts Jul 10th The Royal Experience 2022
168 THE BODY Loss 10-11 -16.71 12 9.48% Counts Jul 10th The Royal Experience 2022
65 Scythe** Loss 1-15 0 4 0% Ignored (Why) Sep 10th 2022 West Plains Mens Sectionals Championship
88 Cryptic** Loss 3-15 0 0 0% Ignored (Why) Sep 10th 2022 West Plains Mens Sectionals Championship
56 Kansas City Smokestack** Loss 3-15 0 30 0% Ignored (Why) Sep 10th 2022 West Plains Mens Sectionals Championship
164 Loaded Panda Win 10-9 38.91 10 15.31% Counts Sep 10th 2022 West Plains Mens Sectionals Championship
164 Loaded Panda Loss 9-11 -28.75 10 15.31% Counts Sep 11th 2022 West Plains Mens Sectionals Championship
136 NOx Loss 6-15 -30.56 3 15.31% Counts (Why) Sep 11th 2022 West Plains Mens Sectionals Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.