() #138 Ender's Outcasts (6-9)

526.77 (37)

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# Opponent Result Effect % of Ranking Status Date Event
- Allen's Adolescents Win 13-4 0 0% Ignored Jul 21st Vacationland 2018
94 Red Tide Loss 6-15 -15.07 5.79% Jul 21st Vacationland 2018
85 Pesterbug Loss 10-13 4.63 5.79% Jul 21st Vacationland 2018
156 One Night Win 13-12 -6.33 5.79% Jul 21st Vacationland 2018
134 Watch City Loss 6-11 -28.08 5.48% Jul 21st Vacationland 2018
167 Neap Tide Win 15-6 9.33 5.79% Jul 22nd Vacationland 2018
156 One Night Loss 6-13 -50.89 5.79% Jul 22nd Vacationland 2018
156 One Night Win 15-7 30.42 7.56% Aug 25th End of Season Round Robin Boston
134 Watch City Win 15-6 54.14 7.56% Aug 25th End of Season Round Robin Boston
105 Bruises Loss 12-14 3.88 8.41% Sep 8th East New England Mens Sectional Championship 2018
156 One Night Win 13-3 34.15 8.41% Sep 8th East New England Mens Sectional Championship 2018
29 Big Wrench Loss 8-13 32.59 8.41% Sep 8th East New England Mens Sectional Championship 2018
85 Pesterbug Loss 8-13 -8.51 8.41% Sep 9th East New England Mens Sectional Championship 2018
134 Watch City Loss 8-13 -39.85 8.41% Sep 9th East New England Mens Sectional Championship 2018
94 Red Tide Loss 7-13 -18.62 8.41% Sep 9th East New England Mens Sectional Championship 2018
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.