(17) #131 Slag Dump (8-10)

892.66 (267)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
107 John Doe Loss 8-11 -12.58 81 4.77% Counts Jul 20th Stonewalled 2019
44 Lantern Loss 7-11 0.96 59 4.64% Counts Jul 20th Stonewalled 2019
178 Bomb Squad Loss 9-11 -25.99 49 4.77% Counts Jul 20th Stonewalled 2019
213 Hail Mary Win 13-6 3.86 182 4.77% Counts (Why) Jul 21st Stonewalled 2019
199 Winc City Fog of War Win 11-7 1.89 13 4.64% Counts Jul 21st Stonewalled 2019
96 Magma Bears Loss 9-13 -14.4 90 5.59% Counts Aug 10th Nuccis Cup 2019
207 Sky Hook Win 13-10 -8.58 132 5.59% Counts Aug 10th Nuccis Cup 2019
107 John Doe Loss 7-13 -26.26 81 5.59% Counts Aug 10th Nuccis Cup 2019
211 Bearproof Win 13-2 5.85 78 5.59% Counts (Why) Aug 10th Nuccis Cup 2019
132 JAWN Loss 10-15 -27.23 17 5.59% Counts Aug 11th Nuccis Cup 2019
43 CITYWIDE Special Loss 4-13 -6.75 6 6.92% Counts (Why) Sep 7th Founders Mens Club Sectional Championship 2019
- Axial Tilt** Win 13-5 0 0% Ignored (Why) Sep 7th Founders Mens Club Sectional Championship 2019
180 Not A Sport Win 13-9 8.08 6.92% Counts Sep 7th Founders Mens Club Sectional Championship 2019
132 JAWN Win 13-10 23.95 17 6.92% Counts Sep 7th Founders Mens Club Sectional Championship 2019
38 Garden State Ultimate Loss 7-13 0.36 17 6.92% Counts Sep 8th Founders Mens Club Sectional Championship 2019
58 Rumspringa Loss 12-13 19.29 6.92% Counts Sep 8th Founders Mens Club Sectional Championship 2019
18 Patrol Loss 6-13 18.27 57 6.92% Counts (Why) Sep 8th Founders Mens Club Sectional Championship 2019
132 JAWN Win 13-7 41.01 17 6.92% Counts (Why) Sep 8th Founders Mens Club Sectional Championship 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.