(5) #100 PowderHogs (2-9)

1059.55 (18)

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# Opponent Result Effect % of Ranking Status Date Event
70 ISO Atmo Loss 10-12 -5.52 7.76% Jun 22nd Fort Collins Summer Solstice 2019
34 Johnny Encore Loss 12-13 31.55 7.76% Jun 22nd Fort Collins Summer Solstice 2019
59 Scythe Loss 11-13 4.38 7.76% Jun 22nd Fort Collins Summer Solstice 2019
28 Prairie Fire Loss 9-13 14.61 7.76% Jun 22nd Fort Collins Summer Solstice 2019
101 Johnny Walker Loss 14-15 -10.96 7.76% Jun 23rd Fort Collins Summer Solstice 2019
86 Colorado Cutthroat: Youth Club U-20 Boys Loss 8-15 -41.73 7.76% Jun 23rd Fort Collins Summer Solstice 2019
47 Blackfish Loss 10-15 -5.02 10.69% Aug 3rd CBR 2019
76 Dark Star Loss 10-15 -38.97 10.69% Aug 3rd CBR 2019
152 Rip City Win 15-6 29.71 10.69% Aug 3rd CBR 2019
47 Blackfish Loss 9-15 -12.42 10.69% Aug 4th CBR 2019
87 Seattle Blacklist Win 14-12 34.62 10.69% Aug 4th CBR 2019
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.