(15) #81 Lantern (6-7)

876.06 (4)

Click on column to sort  • 
# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
56 Blueprint Win 12-10 26.08 5 6.34% Counts Jul 17th Boston Invite
8 DiG** Loss 4-13 0 95 0% Ignored (Why) Jul 17th Boston Invite
57 Iditarod Loss 8-13 -24.01 8 6.34% Counts Jul 17th Boston Invite
77 Deathsquad Win 10-9 11 5 6.34% Counts Jul 18th Boston Invite
101 Duck and Cover Win 13-5 54.13 1 9.71% Counts (Why) Sep 11th East New England Mens Club Sectional Championship 2021
57 Iditarod Loss 11-12 1.77 8 9.71% Counts Sep 11th East New England Mens Club Sectional Championship 2021
109 Red Tide Win 13-7 43.24 4 9.71% Counts (Why) Sep 11th East New England Mens Club Sectional Championship 2021
57 Iditarod Loss 9-13 -29.82 8 9.71% Counts Sep 11th East New England Mens Club Sectional Championship 2021
77 Deathsquad Win 12-11 17.48 5 9.71% Counts Sep 12th East New England Mens Club Sectional Championship 2021
56 Blueprint Loss 8-12 -35.62 5 10.81% Counts Sep 25th Northeast Club Mens Regional Championship 2021
160 Spring Break '93** Win 15-4 0 1 0% Ignored (Why) Sep 25th Northeast Club Mens Regional Championship 2021
57 Iditarod Loss 13-15 -8.82 8 10.81% Counts Sep 25th Northeast Club Mens Regional Championship 2021
61 Magma Bears Loss 6-13 -57.13 0 10.81% Counts (Why) Sep 26th Northeast Club Mens Regional Championship 2021
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.