(2) #28 Brickhouse (6-7)

1647.61 (0)

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# Opponent Result Effect % of Ranking Status Date Event
29 Black Market I Win 13-7 41.42 7.25% Counts (Why) Jul 27th TCT Select Flight Invite East 2019
12 Pittsburgh Temper Loss 8-13 -7.54 7.25% Counts Jul 27th TCT Select Flight Invite East 2019
47 Red Circus Loss 9-13 -48.19 7.25% Counts Jul 27th TCT Select Flight Invite East 2019
48 Mad Men Win 13-9 17.26 7.25% Counts Jul 27th TCT Select Flight Invite East 2019
6 Furious George Loss 10-13 13.77 7.25% Counts Jul 28th TCT Select Flight Invite East 2019
26 Nitro Loss 11-13 -16.46 7.25% Counts Jul 28th TCT Select Flight Invite East 2019
44 Shade Loss 9-13 -52.7 8.07% Counts Aug 10th Chesapeake Open 2019
21 Vault Loss 11-12 -0.03 8.07% Counts Aug 10th Chesapeake Open 2019
38 Garden State Ultimate Loss 12-13 -20.34 8.07% Counts Aug 10th Chesapeake Open 2019
117 Oakgrove Boys Win 13-7 -11.28 8.07% Counts (Why) Aug 10th Chesapeake Open 2019
65 Big Wrench Win 13-4 21.15 8.07% Counts (Why) Aug 11th Chesapeake Open 2019
33 Lost Boys Win 13-8 35.36 8.07% Counts Aug 11th Chesapeake Open 2019
45 CITYWIDE Special Win 13-8 27.57 8.07% Counts Aug 11th Chesapeake Open 2019
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FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.