() #159 Supercell (8-8)

621.59 (9)

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# Opponent Result Effect % of Ranking Status Date Event
184 Alamode Win 13-9 13.23 5.98% Counts Jun 29th Texas 2 Finger Mens and Womens
39 H.I.P** Loss 4-13 0 0% Ignored (Why) Jun 29th Texas 2 Finger Mens and Womens
79 Dreadnought Loss 8-13 1.42 5.98% Counts Jun 29th Texas 2 Finger Mens and Womens
168 E.V.I.L. Loss 9-11 -19.74 5.98% Counts Jun 29th Texas 2 Finger Mens and Womens
66 Gaucho** Loss 5-15 0 0% Ignored (Why) Jun 30th Texas 2 Finger Mens and Womens
163 DUPlex Win 12-9 20 5.98% Counts Jun 30th Texas 2 Finger Mens and Womens
200 Surrilic Audovice Win 14-11 -4.79 5.98% Counts Jun 30th Texas 2 Finger Mens and Womens
181 Rawhide Win 11-9 5.44 6.66% Counts Jul 12th OK Corral 2019
181 Rawhide Win 13-12 -3.42 6.66% Counts Jul 12th OK Corral 2019
181 Rawhide Win 11-10 -3.42 6.66% Counts Jul 13th OK Corral 2019
181 Rawhide Loss 10-11 -21.25 6.66% Counts Jul 13th OK Corral 2019
144 Glycerine Loss 7-13 -40.06 8.69% Counts Aug 17th Hootie on the Hill 2019
79 Dreadnought Loss 7-13 -3.72 8.69% Counts Aug 17th Hootie on the Hill 2019
181 Rawhide Win 13-6 40.65 8.69% Counts (Why) Aug 17th Hootie on the Hill 2019
144 Glycerine Win 13-10 44.24 8.69% Counts Aug 18th Hootie on the Hill 2019
181 Rawhide Loss 10-11 -28.36 8.69% Counts Aug 18th Hootie on the Hill 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.