(6) #198 Genny Lite (1-9)

256.47 (21)

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# Opponent Result Effect % of Ranking Status Date Event
191 Sky Hook Loss 9-11 -16.11 10.19% Counts Jul 13th Ow My Knee
149 Helots Loss 7-13 -10.45 10.19% Counts Jul 13th Ow My Knee
140 Overcast Loss 5-13 -4.9 10.19% Counts (Why) Jul 14th Ow My Knee
189 Fusion Loss 8-9 -1.01 9.64% Counts Jul 14th Ow My Knee
206 Buffalo Open Win 13-8 39.53 11.96% Counts Aug 3rd Philly Open 2019
164 Adelphos Loss 10-13 0.53 11.96% Counts Aug 3rd Philly Open 2019
63 Tanasi** Loss 1-13 0 0% Ignored (Why) Aug 3rd Philly Open 2019
188 NEO Loss 12-13 2.15 11.96% Counts Aug 3rd Philly Open 2019
107 Somerville BAG Loss 9-13 47.23 11.96% Counts Aug 4th Philly Open 2019
185 Bearproof Loss 7-13 -56.3 11.96% Counts Aug 4th Philly Open 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.