() #139 Kentucky Flying Circus (3-16)

525.5 (35)

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# Opponent Result Effect % of Ranking Status Date Event
123 Satellite Loss 10-13 -8.89 5.51% Jul 21st Layout for Summer 2018
- BromINtum Win 13-8 19.21 5.51% Jul 21st Layout for Summer 2018
- Illinois Youth Ultimate - u20 Loss 6-11 -30.13 5.21% Jul 21st Layout for Summer 2018
119 MomINtuM Loss 5-13 -24.1 5.51% Jul 21st Layout for Summer 2018
123 Satellite Loss 7-10 -11.77 5.21% Jul 22nd Layout for Summer 2018
100 Babe Loss 8-13 -10.99 5.51% Jul 22nd Layout for Summer 2018
161 Ironside Win 9-2 13.45 4.56% Jul 22nd Layout for Summer 2018
112 Enigma Loss 5-6 6.6 5.47% Aug 25th Indy Invite Club 2018
26 Brickyard Loss 5-11 19.32 6.6% Aug 25th Indy Invite Club 2018
51 BroCats** Loss 4-11 0 0% Ignored Aug 26th Indy Invite Club 2018
90 Omen Loss 5-11 -15.87 6.6% Aug 26th Indy Invite Club 2018
119 MomINtuM Loss 5-8 -16.88 5.95% Aug 26th Indy Invite Club 2018
65 Mango Tree Loss 8-11 11.87 7.19% Aug 26th Indy Invite Club 2018
100 Babe Loss 9-11 5.09 8% Sep 8th East Plains Mens Sectional Championship 2018
112 Enigma Loss 8-10 -2.01 7.79% Sep 8th East Plains Mens Sectional Championship 2018
90 Omen Loss 10-11 21.8 8% Sep 8th East Plains Mens Sectional Championship 2018
159 Midnight Meat Train Win 11-4 24.6 7.35% Sep 8th East Plains Mens Sectional Championship 2018
51 BroCats** Loss 4-11 0 0% Ignored Sep 9th East Plains Mens Sectional Championship 2018
48 Four** Loss 2-11 0 0% Ignored Sep 9th East Plains Mens Sectional Championship 2018
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.