(20) #211 Bearproof (4-13)

391.47 (78)

Click on column to sort  • 
# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
50 Colt** Loss 5-13 0 13 0% Ignored (Why) Aug 3rd Philly Open 2019
172 Hazard Loss 11-13 2.49 132 6.47% Counts Aug 3rd Philly Open 2019
230 Hot Tamales Win 13-6 27.87 118 6.47% Counts (Why) Aug 3rd Philly Open 2019
152 Watchdogs Loss 11-13 9.86 140 6.47% Counts Aug 3rd Philly Open 2019
220 Genny Lite Win 13-7 30.35 110 6.47% Counts (Why) Aug 4th Philly Open 2019
137 Babe Loss 6-13 -10.34 44 6.47% Counts (Why) Aug 4th Philly Open 2019
96 Magma Bears** Loss 4-13 0 90 0% Ignored (Why) Aug 10th Nuccis Cup 2019
207 Sky Hook Loss 8-10 -16.67 132 6.64% Counts Aug 10th Nuccis Cup 2019
131 Slag Dump Loss 2-13 -7.23 267 6.82% Counts (Why) Aug 10th Nuccis Cup 2019
107 John Doe Loss 6-13 1.13 81 6.82% Counts (Why) Aug 10th Nuccis Cup 2019
207 Sky Hook Win 15-13 17.73 132 6.82% Counts Aug 11th Nuccis Cup 2019
199 Winc City Fog of War Loss 10-15 -27.84 13 6.82% Counts Aug 11th Nuccis Cup 2019
38 Garden State Ultimate** Loss 0-13 0 17 0% Ignored (Why) Sep 7th Founders Mens Club Sectional Championship 2019
172 Hazard Loss 11-13 3.32 132 8.44% Counts Sep 7th Founders Mens Club Sectional Championship 2019
171 Adelphos Loss 7-13 -26.94 157 8.44% Counts Sep 7th Founders Mens Club Sectional Championship 2019
216 Apollo 7 Loss 11-13 -25.69 8.44% Counts Sep 7th Founders Mens Club Sectional Championship 2019
236 Space Force Win 13-4 21.27 8.44% Counts (Why) Sep 8th Founders Mens Club Sectional Championship 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.