() #143 Foxtrot (7-14)

495.5 (28)

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# Opponent Result Effect % of Ranking Status Date Event
110 Dreadnought Loss 7-13 -12.23 4.13% Jun 30th Texas Two Finger 2018
129 Prime Loss 4-12 -18.62 3.97% Jun 30th Texas Two Finger 2018
150 The Bayou Boys Win 11-6 15.96 3.91% Jun 30th Texas Two Finger 2018
82 Riverside Loss 8-15 -5 4.13% Jul 1st Texas Two Finger 2018
147 DUCS Loss 10-11 -9 4.13% Jul 1st Texas Two Finger 2018
141 DUPlex Loss 3-7 -17.88 3% Jul 1st Texas Two Finger 2018
141 DUPlex Loss 7-9 -13.43 4.95% Aug 4th PBJ 2018
79 Papa Bear Loss 6-13 -7.77 5.39% Aug 4th PBJ 2018
84 Gaucho Loss 6-13 -8.91 5.39% Aug 4th PBJ 2018
166 Surrillic Audovice Win 13-3 10.68 5.39% Aug 4th PBJ 2018
147 DUCS Loss 8-11 -25.63 5.39% Aug 5th PBJ 2018
43 Clutch** Loss 4-13 0 0% Ignored Aug 5th PBJ 2018
150 The Bayou Boys Win 15-8 23.41 5.39% Aug 5th PBJ 2018
147 DUCS Win 10-7 21.83 6.66% Sep 8th Texas Mens Sectional Championship 2018
69 Gamble Loss 4-11 -4.29 6.46% Sep 8th Texas Mens Sectional Championship 2018
129 Prime Loss 5-8 -18.83 5.83% Sep 8th Texas Mens Sectional Championship 2018
43 Clutch** Loss 3-10 0 0% Ignored Sep 8th Texas Mens Sectional Championship 2018
82 Riverside Loss 5-11 -10.44 6.46% Sep 9th Texas Mens Sectional Championship 2018
- Rock Steady Win 10-6 24.5 6.46% Sep 9th Texas Mens Sectional Championship 2018
141 DUPlex Win 11-5 42.95 6.46% Sep 9th Texas Mens Sectional Championship 2018
- Shrike Cutters Win 11-3 14.54 6.46% Sep 9th Texas Mens Sectional Championship 2018
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.