() #2 Ring of Fire (16-3) SE 1

2071.78 (24)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
6 Chain Lightning Win 11-8 17.32 33 6.8% Counts Aug 21st Raleigh Round Robin
54 Brickhouse** Win 13-2 0 15 0% Ignored (Why) Aug 21st Raleigh Round Robin
6 Chain Lightning Win 11-9 8.83 33 6.8% Counts Aug 21st Raleigh Round Robin
17 Raleigh-Durham United Win 11-6 8.91 4 6.43% Counts (Why) Aug 21st Raleigh Round Robin
1 Truck Stop Loss 7-15 -44.59 21 7.56% Counts (Why) Sep 3rd TCT Pro Championships 2022
11 Pittsburgh Temper Win 15-10 12.76 9 7.56% Counts Sep 3rd TCT Pro Championships 2022
24 Sub Zero Win 15-9 -1.42 3 7.56% Counts Sep 4th TCT Pro Championships 2022
5 Sockeye Win 14-12 10.04 29 7.56% Counts Sep 4th TCT Pro Championships 2022
1 Truck Stop Loss 14-15 -5.73 21 7.56% Counts Sep 4th TCT Pro Championships 2022
9 DiG Win 15-11 15.04 36 7.56% Counts Sep 5th TCT Pro Championships 2022
125 Triumph** Win 15-2 0 27 0% Ignored (Why) Sep 10th 2022 North Carolina Mens Sectional Championship
- Right Coast** Win 15-2 0 25 0% Ignored (Why) Sep 10th 2022 North Carolina Mens Sectional Championship
59 baNC** Win 15-2 0 19 0% Ignored (Why) Sep 10th 2022 North Carolina Mens Sectional Championship
17 Raleigh-Durham United Win 14-10 -1.59 4 7.98% Counts Sep 11th 2022 North Carolina Mens Sectional Championship
141 Nashville Mudcats** Win 15-2 0 73 0% Ignored (Why) Sep 24th 2022 Southeast Mens Regional Championship
69 Alliance** Win 15-3 0 42 0% Ignored (Why) Sep 24th 2022 Southeast Mens Regional Championship
17 Raleigh-Durham United Win 15-10 3.56 4 8.87% Counts Sep 24th 2022 Southeast Mens Regional Championship
6 Chain Lightning Loss 13-15 -33.34 33 8.87% Counts Sep 25th 2022 Southeast Mens Regional Championship
17 Raleigh-Durham United Win 15-9 9.59 4 8.87% Counts Sep 25th 2022 Southeast Mens Regional Championship
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FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.