(2) #59 baNC (12-7)

1152.17 (19)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
75 Rush Hour ATL Win 11-5 22.55 63 4.43% Counts (Why) Jul 23rd Filling the Void
125 Triumph Win 11-8 -4.51 27 4.83% Counts Jul 23rd Filling the Void
121 Raptor Win 11-10 -14.84 47 4.83% Counts Jul 23rd Filling the Void
104 Space Cowboys Loss 10-11 -21.56 2 4.83% Counts Jul 23rd Filling the Void
141 Nashville Mudcats** Win 11-4 0 73 0% Ignored (Why) Jul 24th Filling the Void
95 Charleston Heat Stroke Win 10-9 -6.99 32 4.83% Counts Jul 24th Filling the Void
54 Brickhouse Loss 9-13 -19.36 15 4.83% Counts Jul 24th Filling the Void
147 Richmond Floodwall Win 11-7 -19.58 23 6.13% Counts Aug 27th FCS Invite 2022
54 Brickhouse Loss 10-11 -5.93 15 6.3% Counts Aug 27th FCS Invite 2022
38 Redwolves Win 11-10 19.02 18 6.3% Counts Aug 27th FCS Invite 2022
125 Triumph Win 11-2 8.92 27 5.78% Counts (Why) Aug 27th FCS Invite 2022
41 Lost Boys Loss 8-11 -14.74 17 6.3% Counts Aug 28th FCS Invite 2022
104 Space Cowboys Win 13-7 17.3 2 6.3% Counts (Why) Aug 28th FCS Invite 2022
38 Redwolves Win 13-11 26 18 6.3% Counts Aug 28th FCS Invite 2022
2 Ring of Fire** Loss 2-15 0 24 0% Ignored (Why) Sep 10th 2022 North Carolina Mens Sectional Championship
- Right Coast Win 13-8 17.67 25 7.01% Counts Sep 10th 2022 North Carolina Mens Sectional Championship
125 Triumph Win 15-5 10.96 27 7.01% Counts (Why) Sep 10th 2022 North Carolina Mens Sectional Championship
- OG Turbine Loss 11-13 -7.54 16 7.01% Counts Sep 11th 2022 North Carolina Mens Sectional Championship
54 Brickhouse Loss 9-10 -6.65 15 7.01% Counts Sep 11th 2022 North Carolina Mens Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.