(5) #152 TROUT (3-13)

354.29 (2)

Click on column to sort  • 
# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
153 ADK Mountain Crew Win 11-8 20.54 2 5.57% Counts Jul 17th Boston Invite
67 Colt Light Loss 3-13 -0.33 7 5.57% Counts (Why) Jul 17th Boston Invite
82 Helots Loss 7-11 3.01 18 5.42% Counts Jul 17th Boston Invite
151 Providence Poultry Loss 8-9 -4.58 2 5.27% Counts Jul 17th Boston Invite
106 JAWN Loss 3-13 -13.25 17 5.57% Counts (Why) Jul 17th Boston Invite
135 Montclair Mama Geese Loss 11-13 -4.13 3 5.57% Counts Jul 18th Boston Invite
160 Spring Break '93 Win 10-8 10.5 1 5.42% Counts Jul 18th Boston Invite
78 BAG Loss 7-12 2.75 1 8.53% Counts Sep 11th East New England Mens Club Sectional Championship 2021
43 Big Wrench Loss 8-13 28 6 8.53% Counts Sep 11th East New England Mens Club Sectional Championship 2021
77 Deathsquad Loss 9-13 13.12 5 8.53% Counts Sep 11th East New England Mens Club Sectional Championship 2021
151 Providence Poultry Win 13-7 55.96 2 8.53% Counts (Why) Sep 11th East New England Mens Club Sectional Championship 2021
128 2night Loss 13-15 -0.69 1 8.53% Counts Sep 12th East New England Mens Club Sectional Championship 2021
43 Big Wrench** Loss 5-15 0 6 0% Ignored (Why) Sep 25th Northeast Club Mens Regional Championship 2021
54 Shade** Loss 5-15 0 17 0% Ignored (Why) Sep 25th Northeast Club Mens Regional Championship 2021
128 2night Loss 1-15 -41.22 1 9.49% Counts (Why) Sep 26th Northeast Club Mens Regional Championship 2021
160 Spring Break '93 Loss 0-15 -71.24 1 9.49% Counts (Why) Sep 26th Northeast Club Mens Regional Championship 2021
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.