(4) #126 Enigma (9-9)

693.25 (21)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
116 Chimney Win 14-13 8.57 27 4.18% Counts Jun 25th SCINNY
97 Hazard Loss 7-13 -16.13 5 4.18% Counts Jun 25th SCINNY
111 Flying Dutchmen Loss 9-14 -16.09 65 4.18% Counts Jun 25th SCINNY
- Flying Pig Win 13-5 7.18 2 4.18% Counts (Why) Jun 26th SCINNY
91 Beacon Loss 10-13 -4.04 72 4.18% Counts Jun 26th SCINNY
- AGE Against the Machine GGM Win 13-5 5.97 40 4.18% Counts (Why) Jun 26th SCINNY
158 Rubicon Rapids Win 13-5 13.87 12 6.41% Counts (Why) Aug 20th Cooler Classic 33
88 Cryptic Loss 12-13 7.75 0 6.41% Counts Aug 20th Cooler Classic 33
99 MKE Loss 10-13 -9.82 9 6.41% Counts Aug 20th Cooler Classic 33
161 Overdrive Win 13-5 11.57 19 6.41% Counts (Why) Aug 20th Cooler Classic 33
158 Rubicon Rapids Win 13-11 -11.53 12 6.41% Counts Aug 21st Cooler Classic 33
116 Chimney Win 13-5 45.95 27 6.41% Counts (Why) Aug 21st Cooler Classic 33
125 Nain Rouge Loss 12-13 -7.92 16 6.41% Counts Aug 21st Cooler Classic 33
116 Chimney Loss 8-12 -30.05 27 7.52% Counts Sep 10th 2022 East Plains Mens Sectional Championship
31 Colonels** Loss 6-15 0 14 0% Ignored (Why) Sep 10th 2022 East Plains Mens Sectional Championship
- Big Booty Men Win 14-12 -8.22 23 7.52% Counts Sep 11th 2022 East Plains Mens Sectional Championship
111 Flying Dutchmen Loss 9-11 -11.7 65 7.52% Counts Sep 11th 2022 East Plains Mens Sectional Championship
- Cedarville Swarm Win 15-9 14.55 13 7.52% Counts Sep 11th 2022 East Plains Mens Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.