(18) #158 Battleship (6-7)

634.84 (130)

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# Opponent Result Effect % of Ranking Status Date Event
115 H.O.G. Ultimate Loss 3-11 -19.67 7.01% Counts (Why) Jul 6th Huntsville Huckfest 2019
179 Villains Win 11-8 16.32 7.64% Counts Jul 6th Huntsville Huckfest 2019
182 Rampage Loss 9-11 -36.18 7.64% Counts Jul 6th Huntsville Huckfest 2019
145 Predator Loss 4-11 -36.11 7.01% Counts (Why) Jul 6th Huntsville Huckfest 2019
68 Ironmen** Loss 2-11 0 0% Ignored (Why) Jul 7th Huntsville Huckfest 2019
63 Tanasi** Loss 1-11 0 0% Ignored (Why) Jul 7th Huntsville Huckfest 2019
180 War Machine Win 11-8 16.12 7.64% Counts Jul 7th Huntsville Huckfest 2019
192 Traffic Win 13-12 -17.39 10.51% Counts Aug 17th Mudbowl 2019
120 Rush Hour ATL Loss 4-13 -35.28 10.51% Counts (Why) Aug 17th Mudbowl 2019
115 H.O.G. Ultimate Loss 5-13 -30.67 10.51% Counts (Why) Aug 17th Mudbowl 2019
165 Barefoot Win 11-9 22.08 10.51% Counts Aug 18th Mudbowl 2019
192 Traffic Win 13-5 38.41 10.51% Counts (Why) Aug 18th Mudbowl 2019
145 Predator Win 13-4 84.67 10.51% Counts (Why) Aug 18th Mudbowl 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.