(1) #33 Colonels (12-3)

1270.4 (59)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
64 Enigma Win 14-12 -5.41 54 6.6% Counts Aug 21st TCT Elite Select Challenge 2021
72 UpRoar Win 15-9 12.2 67 6.6% Counts Aug 21st TCT Elite Select Challenge 2021
104 Black Lung Win 10-7 -8.65 57 6.24% Counts Aug 22nd TCT Elite Select Challenge 2021
20 Raleigh-Durham United Loss 8-15 -25.96 54 6.6% Counts Aug 22nd TCT Elite Select Challenge 2021
36 Mallard Win 14-12 11.62 64 6.6% Counts Aug 22nd TCT Elite Select Challenge 2021
104 Black Lung Win 13-7 3.19 57 7.75% Counts (Why) Sep 11th East Plains Mens Club Sectional Championship 2021
64 Enigma Win 13-6 25.4 54 7.75% Counts (Why) Sep 11th East Plains Mens Club Sectional Championship 2021
168 Flying Dutchmen** Win 13-3 0 60 0% Ignored (Why) Sep 11th East Plains Mens Club Sectional Championship 2021
92 Fine Giant Win 13-7 9.89 59 7.75% Counts (Why) Sep 12th East Plains Mens Club Sectional Championship 2021
175 Lake Effect** Win 13-1 0 63 0% Ignored (Why) Sep 12th East Plains Mens Club Sectional Championship 2021
37 Omen Loss 11-13 -24.58 63 7.75% Counts Sep 12th East Plains Mens Club Sectional Championship 2021
104 Black Lung Win 13-7 3.8 57 9.09% Counts (Why) Oct 2nd Great Lakes Mens Club Regional Championship 2021
64 Enigma Win 13-12 -17.25 54 9.09% Counts Oct 2nd Great Lakes Mens Club Regional Championship 2021
79 Beachfront Property Win 13-7 16.95 64 9.09% Counts (Why) Oct 3rd Great Lakes Mens Club Regional Championship 2021
4 Chicago Machine Loss 5-13 -0.91 147 9.09% Counts (Why) Oct 3rd Great Lakes Mens Club Regional Championship 2021
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.