(5) #171 DUPlex (2-5)

536.84 (22)

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# Opponent Result Effect % of Ranking Status Date Event
28 Clutch** Loss 0-13 0 0% Ignored Jun 29th Texas 2 Finger Mens and Womens
86 Riverside Loss 8-13 18.49 16.67% Jun 29th Texas 2 Finger Mens and Womens
155 Foxtrot Loss 8-12 -63.5 16.67% Jun 29th Texas 2 Finger Mens and Womens
203 Texas Toast Win 13-8 10.62 16.67% Jun 29th Texas 2 Finger Mens and Womens
159 Supercell Loss 9-12 -50.35 16.67% Jun 30th Texas 2 Finger Mens and Womens
140 Papa Bear Loss 12-15 -2.45 16.67% Jun 30th Texas 2 Finger Mens and Womens
153 Louisiana Second Line Win 15-12 87.19 16.67% Jun 30th Texas 2 Finger Mens and Womens
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.