(25) #189 The Strangers (5-13)

720.83 (2)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
241 EDM Loss 8-11 -26.34 231 4.1% Counts Jun 29th Rocky Mountain Mixed Round Robin
241 EDM Win 13-4 14.95 231 4.1% Counts (Why) Jun 29th Rocky Mountain Mixed Round Robin
128 Springs Mixed Ulty Team Loss 7-12 -8.59 148 4.1% Counts Jun 29th Rocky Mountain Mixed Round Robin
158 Sweet Action Loss 8-11 -7.83 3 4.1% Counts Jun 29th Rocky Mountain Mixed Round Robin
84 Ouzel Loss 7-13 -2.92 20 6.28% Counts Aug 24th Ski Town Classic 2019
102 Family Style Loss 5-11 -9.38 48 5.76% Counts (Why) Aug 24th Ski Town Classic 2019
66 Flight Club Loss 10-11 32.68 132 6.28% Counts Aug 24th Ski Town Classic 2019
69 Instant Karma Loss 5-13 -0.97 41 6.28% Counts (Why) Aug 24th Ski Town Classic 2019
239 Fear and Loathing Win 13-3 23.97 97 6.28% Counts (Why) Aug 25th Ski Town Classic 2019
246 Rogue Win 13-4 22.33 187 6.28% Counts (Why) Aug 25th Ski Town Classic 2019
134 Mixed Signals Win 10-8 40.52 41 6.8% Counts Sep 6th Rocky Mountain Mixed Club Sectional Championship 2019
84 Ouzel Loss 4-11 -5.9 20 6.41% Counts (Why) Sep 7th Rocky Mountain Mixed Club Sectional Championship 2019
14 Love Tractor** Loss 0-11 0 3 0% Ignored (Why) Sep 7th Rocky Mountain Mixed Club Sectional Championship 2019
241 EDM Win 9-8 -8.87 231 6.61% Counts Sep 7th Rocky Mountain Mixed Club Sectional Championship 2019
220 All Jeeps, All Night. Loss 7-11 -42.43 6.8% Counts Sep 8th Rocky Mountain Mixed Club Sectional Championship 2019
128 Springs Mixed Ulty Team Loss 8-11 -3.46 148 6.99% Counts Sep 8th Rocky Mountain Mixed Club Sectional Championship 2019
79 Vendetta Loss 7-11 5.08 6.8% Counts Sep 8th Rocky Mountain Mixed Club Sectional Championship 2019
158 Sweet Action Loss 5-9 -22.12 3 6% Counts Sep 8th Rocky Mountain Mixed Club Sectional Championship 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.