(2) #217 Albany Airbenders (7-12)

455.46 (12)

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# Opponent Result Effect % of Ranking Status Date Event
260 Pink pear 2019 Win 13-4 10.22 5.39% Counts (Why) Jun 22nd Capital District Classic 2019
186 TBD Loss 3-13 -22.06 5.39% Counts (Why) Jun 22nd Capital District Classic 2019
241 Tropics Ultimate Win 10-9 -3.22 5.39% Counts Jun 22nd Capital District Classic 2019
177 Mashed Loss 9-12 -5.77 5.39% Counts Jun 22nd Capital District Classic 2019
165 Sad Mountain Loss 5-13 -16.4 5.39% Counts (Why) Jun 23rd Capital District Classic 2019
183 Unlimited Swipes Loss 10-12 -0.88 5.39% Counts Jun 23rd Capital District Classic 2019
193 Face Off Loss 7-11 -17.59 5.83% Counts Jul 6th AntlerLock 2019
204 Side Hustle Win 14-10 34.01 5.99% Counts Jul 6th AntlerLock 2019
87 Sunken Circus** Loss 3-15 0 0% Ignored (Why) Jul 6th AntlerLock 2019
153 HAOS Loss 7-12 -9.42 5.99% Counts Jul 6th AntlerLock 2019
203 Rainbow Loss 4-15 -29.6 5.99% Counts (Why) Jul 7th AntlerLock 2019
228 Equinox Win 11-10 2.24 5.99% Counts Jul 7th AntlerLock 2019
193 Face Off Win 11-10 21.99 6.67% Counts Jul 20th Vacationland 2019
56 Darkwing** Loss 5-13 0 0% Ignored (Why) Jul 20th Vacationland 2019
175 Nautilus Win 11-8 44.12 6.67% Counts Jul 20th Vacationland 2019
228 Equinox Win 13-8 29.01 6.67% Counts Jul 20th Vacationland 2019
175 Nautilus Loss 4-8 -17.49 5.3% Counts Jul 21st Vacationland 2019
152 Scarecrow Loss 6-9 -1.95 5.92% Counts Jul 21st Vacationland 2019
153 HAOS Loss 3-13 -16.24 6.67% Counts (Why) Jul 21st Vacationland 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.