(14) #129 Blucifer's Revenge (5-7)

921.08 (20)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
131 Lactose Tolerant Win 13-6 33.82 14 5.4% Counts (Why) Jun 19th Colorado Ultimate ONE TEAM Summer Solstice
198 Springs Mixed Ulty Team Win 13-9 10.41 24 5.4% Counts (Why) Jun 19th Colorado Ultimate ONE TEAM Summer Solstice
60 Flight Club Loss 9-10 15.59 11 5.4% Counts Jun 19th Colorado Ultimate ONE TEAM Summer Solstice
94 Ouzel Win 13-9 47.37 25 5.72% Counts (Why) Jun 20th Colorado Ultimate ONE TEAM Summer Solstice
25 Impact Loss 6-13 5.3 11 5.72% Counts (Why) Jun 20th Colorado Ultimate ONE TEAM Summer Solstice
60 Flight Club Loss 8-13 -13.74 11 5.72% Counts (Why) Jun 20th Colorado Ultimate ONE TEAM Summer Solstice
198 Springs Mixed Ulty Team Win 13-7 22.07 24 10.79% Counts (Why) Sep 11th Rocky Mountain Mixed Club Sectional Championship 2021
126 The Strangers Loss 9-13 -69.82 20 10.79% Counts (Why) Sep 11th Rocky Mountain Mixed Club Sectional Championship 2021
69 The Celebrities Loss 9-13 -33.86 20 10.79% Counts (Why) Sep 11th Rocky Mountain Mixed Club Sectional Championship 2021
123 All Jeeps, All Night. Win 12-11 17.62 22 11.43% Counts Sep 12th Rocky Mountain Mixed Club Sectional Championship 2021
67 Vendetta Loss 6-13 -32.57 22 11.43% Counts (Why) Sep 12th Rocky Mountain Mixed Club Sectional Championship 2021
123 All Jeeps, All Night. Loss 9-10 -8.2 22 11.43% Counts Sep 12th Rocky Mountain Mixed Club Sectional Championship 2021
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.