() #207 rubber duck ultimate. (4-12)

534.02 (76)

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# Opponent Result Effect % of Ranking Status Date Event
23 Waterloo** Loss 1-11 0 0% Ignored (Why) Jun 15th Texas Two Finger 2019
154 Wildstyle Loss 6-11 -18.79 6.9% Counts Jun 15th Texas Two Finger 2019
248 Mixed on the Rock Win 11-7 10.15 7.1% Counts Jun 15th Texas Two Finger 2019
62 Memphis STAX** Loss 3-11 0 0% Ignored (Why) Jun 15th Texas Two Finger 2019
76 blOKC party Loss 6-13 12.99 9.03% Counts (Why) Jul 13th OK Corral 2019
38 Boomtown** Loss 2-13 0 0% Ignored (Why) Jul 13th OK Corral 2019
107 Tex Mix Loss 7-13 -2.7 9.03% Counts Jul 13th OK Corral 2019
76 blOKC party** Loss 3-13 0 0% Ignored (Why) Jul 14th OK Corral 2019
38 Boomtown** Loss 2-13 0 0% Ignored (Why) Jul 14th OK Corral 2019
107 Tex Mix Loss 8-11 16.35 9.03% Counts Jul 14th OK Corral 2019
268 NWA White Tails** Win 13-1 0 0% Ignored (Why) Aug 17th Hootie on the Hill 2019
151 Be Reasonable Loss 9-12 -3.56 11.78% Counts Aug 17th Hootie on the Hill 2019
259 Mixfits Win 13-1 13.69 11.78% Counts (Why) Aug 17th Hootie on the Hill 2019
123 Hellbenders Loss 9-13 6.86 11.78% Counts Aug 17th Hootie on the Hill 2019
259 Mixfits Win 15-9 2.4 11.78% Counts Aug 18th Hootie on the Hill 2019
176 Memphis Hustle & Flow Loss 10-15 -37.72 11.78% Counts Aug 18th Hootie on the Hill 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.