(10) #119 Argo (8-5)

1011.75 (5)

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# Opponent Result Effect % of Ranking Status Date Event
60 Cutthroat Loss 10-11 18.51 7.76% Counts Jun 29th Truckee River Ultimate Cooldown 2019
270 Delta Breeze** Win 13-1 0 0% Ignored (Why) Jun 29th Truckee River Ultimate Cooldown 2019
98 Buckwild Loss 11-12 -1.46 7.76% Counts Jun 29th Truckee River Ultimate Cooldown 2019
69 American Barbecue Loss 7-13 -22.21 7.76% Counts Jun 29th Truckee River Ultimate Cooldown 2019
187 Fear and Loathing Win 12-11 -18.74 7.76% Counts Jun 30th Truckee River Ultimate Cooldown 2019
179 VU Win 11-7 12.4 7.55% Counts Jun 30th Truckee River Ultimate Cooldown 2019
101 Robot Win 10-9 20.55 9.1% Counts Jul 20th Revolution 2019
201 Sweet Action Win 11-6 14.87 8.61% Counts (Why) Jul 20th Revolution 2019
135 Bulleit Train Win 9-8 6.88 8.61% Counts Jul 20th Revolution 2019
93 Absolute Zero Loss 5-9 -31.56 7.81% Counts Jul 20th Revolution 2019
140 Family Style Win 11-10 3.58 9.1% Counts Jul 21st Revolution 2019
178 Long Beach Legacy Win 15-7 28.64 9.1% Counts (Why) Jul 21st Revolution 2019
81 Alchemy Loss 7-12 -30.99 9.1% Counts Jul 21st Revolution 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.