() #220 Birds of Paradise (4-7)

432.06 (35)

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# Opponent Result Effect % of Ranking Status Date Event
240 Party Cats-D Win 10-7 21.54 8.3% Jul 20th Revolution 2019
202 DR Win 9-8 26.52 8.3% Jul 20th Revolution 2019
213 Megalodon Loss 8-12 -38.45 8.77% Jul 20th Revolution 2019
192 Spoiler Alert Loss 9-12 -12.77 8.77% Jul 21st Revolution 2019
249 Happy Cows Win 10-7 12.49 8.3% Jul 21st Revolution 2019
196 VU Loss 8-13 -28.92 8.77% Jul 21st Revolution 2019
53 Pivot Loss 9-15 53.4 9.76% Aug 3rd 4th Annual Coconino Classic 2019
135 Instant Karma Loss 1-15 -6.4 9.76% Aug 3rd 4th Annual Coconino Classic 2019
244 Rogue Loss 11-13 -43.83 9.76% Aug 3rd 4th Annual Coconino Classic 2019
197 Fear and Loathing Win 13-10 56.37 9.76% Aug 4th 4th Annual Coconino Classic 2019
187 Long Beach Legacy Loss 4-13 -40.05 9.76% Aug 4th 4th Annual Coconino Classic 2019
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.