(5) #88 Rat City (11-7)

1002.19 (57)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
118 Eat Lightning Win 9-6 15.18 66 5.09% Counts Aug 7th Philly Open 2021
177 Crucible Win 9-8 -16.61 58 5.42% Counts Aug 7th Philly Open 2021
71 Jughandle Win 8-6 19.81 57 4.91% Counts Aug 7th Philly Open 2021
65 Revival Loss 5-9 -22.44 56 4.91% Counts Aug 7th Philly Open 2021
188 Unlimited Swipes Win 11-5 7.13 62 5.25% Counts (Why) Aug 7th Philly Open 2021
61 8 Bit Heroes Loss 10-11 -0.08 47 5.73% Counts Aug 8th Philly Open 2021
71 Jughandle Loss 10-13 -14.91 57 5.73% Counts Aug 8th Philly Open 2021
219 Brackish** Win 13-5 0 57 0% Ignored (Why) Sep 11th Capital Mixed Club Sectional Championship 2021
102 Fireball Loss 12-13 -13.3 63 7.47% Counts Sep 11th Capital Mixed Club Sectional Championship 2021
4 Space Heater** Loss 3-13 0 136 0% Ignored (Why) Sep 11th Capital Mixed Club Sectional Championship 2021
233 Pumphouse** Win 13-4 0 57 0% Ignored (Why) Sep 11th Capital Mixed Club Sectional Championship 2021
112 Ant Madness Win 10-8 12.44 53 7.28% Counts Sep 12th Capital Mixed Club Sectional Championship 2021
200 District Cocktails Win 15-4 1.8 57 7.47% Counts (Why) Sep 12th Capital Mixed Club Sectional Championship 2021
130 Spice Win 13-9 18.41 56 7.47% Counts Sep 12th Capital Mixed Club Sectional Championship 2021
133 HVAC Win 13-10 11.96 56 8.32% Counts Sep 25th Mid Atlantic Mixed Club Regional Championship 2021
71 Jughandle Loss 9-13 -30.47 57 8.32% Counts Sep 25th Mid Atlantic Mixed Club Regional Championship 2021
54 Loco Loss 9-13 -19.07 59 8.32% Counts Sep 25th Mid Atlantic Mixed Club Regional Championship 2021
65 Revival Win 12-10 30.21 56 8.32% Counts Sep 25th Mid Atlantic Mixed Club Regional Championship 2021
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.