(27) #118 2Fly2Furious (2-4)

738.67 (784)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
88 Pixel Loss 7-15 -66.1 776 16.67% Counts (Why) Jul 9th Heavyweights 2022
119 Madison United Mixed Ultimate Loss 12-13 -25.09 720 16.67% Counts Jul 9th Heavyweights 2022
46 Bandwagon Loss 11-14 53.29 757 16.67% Counts Jul 9th Heavyweights 2022
- Stripes Loss 9-14 -14.16 764 16.67% Counts Jul 9th Heavyweights 2022
133 Point of No Return Win 15-12 43.38 861 16.67% Counts Jul 10th Heavyweights 2022
165 Frostbite Win 15-6 8.68 865 16.67% Counts (Why) Jul 10th Heavyweights 2022
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.