(37) #168 Choco Ghost House (9-8)

742.11 (69)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
190 Drip Win 10-6 15.56 137 4.15% Counts (Why) Jun 24th Buried In Disc Satisfaction BIDS
128 Garage Sale Win 9-7 20.07 68 4.15% Counts Jun 24th Buried In Disc Satisfaction BIDS
91 Hive Loss 3-11 -10.33 171 4.15% Counts (Why) Jun 24th Buried In Disc Satisfaction BIDS
224 Night Cap Win 10-7 -0.61 113 4.28% Counts Jun 24th Buried In Disc Satisfaction BIDS
190 Drip Win 8-4 23.57 137 5.22% Counts (Why) Aug 12th Kleinman Eruption 2023
200 Surge Win 8-3 21.95 30 5.11% Counts (Why) Aug 12th Kleinman Eruption 2023
172 Nebula Win 8-7 7.38 81 5.83% Counts Aug 12th Kleinman Eruption 2023
59 Grit City Loss 7-9 18.65 153 6.03% Counts Aug 12th Kleinman Eruption 2023
77 Seattle Soft Serve Loss 4-12 -10.31 61 6.3% Counts (Why) Aug 13th Kleinman Eruption 2023
109 Garbage Loss 3-11 -20.28 199 6.03% Counts (Why) Aug 13th Kleinman Eruption 2023
22 Oregon Scorch** Loss 4-13 0 10 0% Ignored (Why) Sep 9th 2023 Mixed Oregon Sectional Championship
90 Stump Loss 7-13 -16.28 55 8.13% Counts Sep 9th 2023 Mixed Oregon Sectional Championship
172 Nebula Loss 6-13 -53.59 81 8.13% Counts (Why) Sep 9th 2023 Mixed Oregon Sectional Championship
224 Night Cap Win 12-7 10.37 113 8.13% Counts (Why) Sep 9th 2023 Mixed Oregon Sectional Championship
190 Drip Win 11-10 -1.04 137 8.13% Counts Sep 10th 2023 Mixed Oregon Sectional Championship
239 SkyLab Win 12-7 -3.66 121 8.13% Counts (Why) Sep 10th 2023 Mixed Oregon Sectional Championship
128 Garage Sale Loss 11-13 -3.93 68 8.13% Counts Sep 10th 2023 Mixed Oregon Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.