(13) #81 HeyDay (6-6)

1064.98 (202)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
169 Magic City Mayhem Win 12-9 -6.08 190 8.17% Counts Sep 18th Gulf Coast Mixed Club Sectional Championship 2021
84 FUN Loss 7-10 -33.36 466 7.73% Counts Sep 18th Gulf Coast Mixed Club Sectional Championship 2021
99 Memphis STAX Loss 8-9 -16.17 309 7.73% Counts Sep 18th Gulf Coast Mixed Club Sectional Championship 2021
29 Space Force Loss 9-13 -0.44 364 8.17% Counts Sep 18th Gulf Coast Mixed Club Sectional Championship 2021
169 Magic City Mayhem Win 11-7 4.6 190 7.95% Counts Sep 19th Gulf Coast Mixed Club Sectional Championship 2021
84 FUN Loss 7-9 -23.34 466 7.5% Counts Sep 19th Gulf Coast Mixed Club Sectional Championship 2021
56 Malice in Wonderland Win 12-10 38.71 166 9.09% Counts Oct 2nd Southeast Club Mixed Regional Championship 2021
29 Space Force Win 12-11 53.87 364 9.09% Counts Oct 2nd Southeast Club Mixed Regional Championship 2021
87 Murmur Win 13-10 30.79 239 9.09% Counts Oct 2nd Southeast Club Mixed Regional Championship 2021
43 m'kay Ultimate Loss 8-13 -19.34 21 9.09% Counts Oct 3rd Southeast Club Mixed Regional Championship 2021
69 Weird Loss 6-12 -50.59 7 8.85% Counts Oct 3rd Southeast Club Mixed Regional Championship 2021
56 Malice in Wonderland Win 7-6 22.27 166 7.52% Counts Oct 3rd Southeast Club Mixed Regional Championship 2021
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.