() #202 Swampbenders (2-15)

254.52 (7)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
73 Ant Madness Loss 10-11 52.07 9 6.55% Counts Jun 25th Summer Glazed Daze 2022
114 Too Much Fun Loss 6-10 10.61 6 6.01% Counts Jun 25th Summer Glazed Daze 2022
127 Magnanimouse Loss 1-13 -0.54 7 6.55% Counts (Why) Jun 25th Summer Glazed Daze 2022
168 Possum Loss 4-12 -16.26 6 6.28% Counts (Why) Jun 25th Summer Glazed Daze 2022
177 Spice Loss 5-12 -20.69 6 6.28% Counts (Why) Jun 26th Summer Glazed Daze 2022
206 Rampage Win 10-6 27.6 6 6.01% Counts (Why) Jun 26th Summer Glazed Daze 2022
192 Espionage Loss 8-11 -15.32 6 6.55% Counts Jun 26th Summer Glazed Daze 2022
169 Eat Lightning Loss 6-10 -12.97 7 8.28% Counts Aug 6th Philly Open 2022
94 Cream** Loss 4-13 0 4 0% Ignored (Why) Aug 6th Philly Open 2022
71 Rat City** Loss 0-13 0 7 0% Ignored (Why) Aug 6th Philly Open 2022
178 Philly Twist Loss 5-12 -29.39 6 8.65% Counts (Why) Aug 6th Philly Open 2022
192 Espionage Loss 7-9 -11.93 6 8.28% Counts Aug 7th Philly Open 2022
204 Mashed Win 8-3 43.68 5 7.02% Counts (Why) Aug 7th Philly Open 2022
144 8 Bit Heroes Loss 6-13 -15.9 8 11.77% Counts (Why) Sep 10th 2022 Capital Mixed Sectional Championship
125 Brackish** Loss 4-15 0 7 0% Ignored (Why) Sep 10th 2022 Capital Mixed Sectional Championship
41 Revival** Loss 0-15 0 7 0% Ignored (Why) Sep 10th 2022 Capital Mixed Sectional Championship
192 Espionage Loss 9-11 -13.63 6 11.77% Counts Sep 10th 2022 Capital Mixed Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.