(8) #58 Toast (13-5)

1384.77 (54)

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# Opponent Result Effect % of Ranking Status Date Event
160 Prion Win 10-7 -10.64 5.05% Counts Jul 6th Motown Throwdown 2019
189 Mastodon** Win 11-1 0 0% Ignored (Why) Jul 6th Motown Throwdown 2019
132 EMU Win 8-5 1.62 4.42% Counts (Why) Jul 7th Motown Throwdown 2019
238 Second Wind** Win 13-5 0 0% Ignored (Why) Jul 7th Motown Throwdown 2019
128 Liquid Hustle Win 11-10 -14.68 5.34% Counts Jul 7th Motown Throwdown 2019
26 Hybrid Loss 7-12 -10.77 5.34% Counts Jul 7th Motown Throwdown 2019
67 Northern Comfort Win 13-9 24.35 6.61% Counts Aug 3rd Heavyweights 2019
106 Nothing's Great Again Win 13-11 -6.02 6.61% Counts Aug 3rd Heavyweights 2019
99 Shakedown Win 13-11 -3.71 6.61% Counts Aug 3rd Heavyweights 2019
82 PanIC Loss 13-14 -20.43 6.61% Counts Aug 4th Heavyweights 2019
99 Shakedown Win 13-9 9.72 6.61% Counts Aug 4th Heavyweights 2019
131 Melt Win 13-9 0.17 6.61% Counts Aug 4th Heavyweights 2019
85 Risky Business Win 13-6 33.34 7.36% Counts (Why) Aug 17th Cooler Classic 31
111 Stripes Win 13-9 6.07 7.36% Counts Aug 17th Cooler Classic 31
22 Chalice Loss 8-13 -9.28 7.36% Counts Aug 17th Cooler Classic 31
67 Northern Comfort Win 6-5 2.98 5.6% Counts Aug 18th Cooler Classic 31
26 Hybrid Loss 4-10 -18.56 6.43% Counts (Why) Aug 18th Cooler Classic 31
22 Chalice Loss 6-7 16.47 6.08% Counts Aug 18th Cooler Classic 31
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.