(1) #83 Trex Mix (9-8)

1053.89 (16)

Click on column to sort  • 
# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
42 Chicago Parlay Loss 5-15 -16.76 55 5.17% Counts (Why) Jul 9th Heavyweights 2022
201 Dinosaur Fancy Win 15-10 -17.61 12 5.17% Counts Jul 9th Heavyweights 2022
151 Pixel Win 15-8 11.71 24 5.17% Counts (Why) Jul 9th Heavyweights 2022
164 Derby City Thunder Win 15-6 9.52 51 5.17% Counts (Why) Jul 9th Heavyweights 2022
105 Bandwagon Loss 12-15 -22.57 19 5.17% Counts Jul 10th Heavyweights 2022
181 Stackcats Win 15-7 3.23 11 5.17% Counts (Why) Jul 10th Heavyweights 2022
44 Steamboat Loss 7-13 -20.8 27 7.12% Counts Aug 20th TCT Elite Select Challenge 2022
8 XIST Loss 7-15 7.03 3 7.12% Counts (Why) Aug 20th TCT Elite Select Challenge 2022
37 Flight Club Loss 10-15 -10.23 6 7.12% Counts Aug 20th TCT Elite Select Challenge 2022
31 Jughandle Loss 8-15 -13.92 5 7.12% Counts Aug 21st TCT Elite Select Challenge 2022
79 Alloy Win 13-6 47.22 6 7.12% Counts (Why) Aug 21st TCT Elite Select Challenge 2022
4 Hybrid** Loss 3-15 0 15 0% Ignored (Why) Sep 10th 2022 East Plains Mixed Sectional Championship
- Thunderpants the Magic Dragon** Win 15-2 0 2 0% Ignored (Why) Sep 10th 2022 East Plains Mixed Sectional Championship
146 Queen City Gambit Win 14-9 13.42 115 8.35% Counts Sep 10th 2022 East Plains Mixed Sectional Championship
122 POW! Win 13-7 34.45 6 8.35% Counts (Why) Sep 10th 2022 East Plains Mixed Sectional Championship
146 Queen City Gambit Win 12-9 1.71 115 8.35% Counts Sep 11th 2022 East Plains Mixed Sectional Championship
44 Steamboat Loss 8-15 -25.4 27 8.35% Counts Sep 11th 2022 East Plains Mixed Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.