() #222 I-79 (4-16)

384.34 (7)

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# Opponent Result Effect % of Ranking Status Date Event
122 Huntsville Outlaws Loss 6-11 4.56 5.05% Jul 21st Bourbon Bash 2018
- Spidermonkeys Win 11-6 -3.65 5.05% Jul 21st Bourbon Bash 2018
134 Petey's Pirates Loss 2-11 -1.37 4.9% Jul 21st Bourbon Bash 2018
246 Taco Cat Win 10-4 5.85 4.67% Jul 21st Bourbon Bash 2018
205 Fifth Element Loss 4-11 -22.69 4.9% Jul 21st Bourbon Bash 2018
129 Moonshine Loss 6-13 -0.72 5.34% Jul 22nd Bourbon Bash 2018
- Pocket City Approach Win 11-5 24.82 4.9% Jul 22nd Bourbon Bash 2018
198 Second Wind Loss 6-8 -4.98 4.58% Jul 22nd Bourbon Bash 2018
125 Hybrid** Loss 6-15 0 0% Ignored Aug 11th Michigan Mix Up 2018
208 Bonfire Loss 12-15 -10.04 6.27% Aug 11th Michigan Mix Up 2018
203 Zen Loss 10-15 -19.2 6.27% Aug 12th Michigan Mix Up 2018
203 Zen Win 15-13 25.44 6.27% Aug 12th Michigan Mix Up 2018
140 Rocket LawnChair Loss 7-15 -5.93 6.27% Aug 12th Michigan Mix Up 2018
163 Stoke Loss 3-11 -14.39 7.12% Sep 8th Founders Mixed Sectional Championship 2018
117 The Process Loss 7-9 28.26 7.12% Sep 8th Founders Mixed Sectional Championship 2018
152 Peep Show Loss 3-9 -8.84 6.42% Sep 8th Founders Mixed Sectional Championship 2018
26 Alloy** Loss 2-11 0 0% Ignored Sep 8th Founders Mixed Sectional Championship 2018
18 Loco** Loss 1-11 0 0% Ignored Sep 8th Founders Mixed Sectional Championship 2018
158 Philly Twist Loss 6-11 -9.18 7.34% Sep 9th Founders Mixed Sectional Championship 2018
163 Stoke Loss 8-10 12.22 7.55% Sep 9th Founders Mixed Sectional Championship 2018
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.