(8) #66 The Administrators (11-6)

1311.94 (6)

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# Opponent Result Effect % of Ranking Status Date Event
97 Pegasus Win 13-9 13.46 5.4% Counts Jun 29th Rose City Rumble 2019
149 Igneous Ultimate Win 11-9 -11.7 5.4% Counts Jun 29th Rose City Rumble 2019
96 Garbage Win 14-11 7.87 5.4% Counts Jun 29th Rose City Rumble 2019
83 Happy Hour Win 12-11 1.88 5.4% Counts Jun 29th Rose City Rumble 2019
44 Mesteño Loss 11-14 -8.39 6.01% Counts Jul 13th TCT Select Flight Invite West 2019
63 Metro North Loss 9-12 -20.48 6.01% Counts Jul 13th TCT Select Flight Invite West 2019
33 Lights Out Loss 8-15 -16.32 6.01% Counts Jul 13th TCT Select Flight Invite West 2019
65 Flight Club Loss 11-12 -7.19 6.01% Counts Jul 14th TCT Select Flight Invite West 2019
52 BW Ultimate Win 10-9 16.81 6.01% Counts Jul 14th TCT Select Flight Invite West 2019
41 Classy Loss 4-13 -23.31 6.01% Counts (Why) Jul 14th TCT Select Flight Invite West 2019
108 Platypi Win 15-8 23.82 7.05% Counts (Why) Aug 3rd Kleinman Eruption 2019
212 Megalodon Win 15-9 -22.34 7.05% Counts Aug 3rd Kleinman Eruption 2019
194 Breakers Mark** Win 15-1 0 0% Ignored (Why) Aug 3rd Kleinman Eruption 2019
135 Bulleit Train Win 13-8 10.93 7.05% Counts Aug 3rd Kleinman Eruption 2019
120 Hive Win 15-7 22.53 7.05% Counts (Why) Aug 4th Kleinman Eruption 2019
98 Buckwild Win 14-11 9.16 7.05% Counts Aug 4th Kleinman Eruption 2019
45 Garage Sale Loss 12-13 3.72 7.05% Counts Aug 4th Kleinman Eruption 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.