(1) #29 Waterloo (11-6)

1453.98 (22)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
21 Columbus Cocktails Loss 9-15 -26.21 37 6.31% Counts Aug 21st TCT Elite Select Challenge 2021
7 Hybrid Loss 10-15 -6.75 51 6.31% Counts Aug 21st TCT Elite Select Challenge 2021
53 Grand Army Loss 9-10 -24.53 53 6.31% Counts Aug 21st TCT Elite Select Challenge 2021
69 Hang Time Win 15-10 5.87 19 6.31% Counts Aug 22nd TCT Elite Select Challenge 2021
53 Grand Army Loss 12-13 -24.53 53 6.31% Counts Aug 22nd TCT Elite Select Challenge 2021
74 Weird Win 14-7 13.64 50 6.31% Counts (Why) Aug 22nd TCT Elite Select Challenge 2021
69 Hang Time Win 13-6 18.67 19 7.4% Counts (Why) Sep 11th Texas Mixed Club Sectional Championship 2021
125 Risky Business** Win 13-5 0 19 0% Ignored (Why) Sep 11th Texas Mixed Club Sectional Championship 2021
75 Swingers Win 12-7 10.64 13 7.4% Counts (Why) Sep 11th Texas Mixed Club Sectional Championship 2021
121 Work In Progress** Win 12-3 0 19 0% Ignored (Why) Sep 11th Texas Mixed Club Sectional Championship 2021
12 Public Enemy Win 9-8 21.17 10 7% Counts Sep 12th Texas Mixed Club Sectional Championship 2021
82 Goosebumps Win 13-8 6.24 16 7.4% Counts Sep 12th Texas Mixed Club Sectional Championship 2021
70 Ouzel Win 13-8 11.54 17 8.24% Counts Sep 25th South Central Club Mixed Regional Championship 2021
12 Public Enemy Loss 9-11 -8.35 10 8.24% Counts Sep 25th South Central Club Mixed Regional Championship 2021
121 Work In Progress** Win 13-5 0 19 0% Ignored (Why) Sep 25th South Central Club Mixed Regional Championship 2021
82 Goosebumps Win 13-7 12.52 16 8.24% Counts (Why) Sep 26th South Central Club Mixed Regional Championship 2021
18 Love Tractor Loss 10-12 -9.22 30 8.24% Counts Sep 26th South Central Club Mixed Regional Championship 2021
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.