(1) #177 Spice (6-14)

546.02 (6)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
120 Catalyst Loss 7-11 -4.95 4 3.86% Counts Jun 25th Summer Glazed Daze 2022
104 Dizzy Kitty Loss 6-13 -8.38 9 3.96% Counts (Why) Jun 25th Summer Glazed Daze 2022
61 Malice in Wonderland** Loss 5-13 0 9 0% Ignored (Why) Jun 25th Summer Glazed Daze 2022
183 Piedmont United Loss 8-11 -16.83 4 3.96% Counts Jun 25th Summer Glazed Daze 2022
202 Swampbenders Win 12-5 12.2 7 3.8% Counts (Why) Jun 26th Summer Glazed Daze 2022
192 Espionage Loss 10-13 -19.51 6 3.96% Counts Jun 26th Summer Glazed Daze 2022
206 Rampage Win 13-5 10.07 6 3.96% Counts (Why) Jun 26th Summer Glazed Daze 2022
134 904 Shipwreck Loss 11-12 6.63 8 4.65% Counts Jul 16th Filling the Void 2022
104 Dizzy Kitty Loss 8-13 -4.84 9 4.65% Counts Jul 16th Filling the Void 2022
26 Wingdings Loss 6-13 17.48 8 4.65% Counts (Why) Jul 16th Filling the Void 2022
183 Piedmont United Win 8-7 3.57 4 4.13% Counts Jul 17th Filling the Void 2022
168 Possum Loss 9-13 -17.2 6 4.65% Counts Jul 17th Filling the Void 2022
139 Seoulmates Loss 8-11 -8 6 4.65% Counts Jul 17th Filling the Void 2022
190 District Cocktails Loss 9-10 -18.46 5 7.13% Counts Sep 10th 2022 Capital Mixed Sectional Championship
71 Rat City Loss 5-15 -0.79 7 7.13% Counts (Why) Sep 10th 2022 Capital Mixed Sectional Championship
84 Fireball Loss 10-12 20.67 7 7.13% Counts Sep 10th 2022 Capital Mixed Sectional Championship
- Pumphouse Win 9-6 0 6 6.33% Counts Sep 10th 2022 Capital Mixed Sectional Championship
125 Brackish Loss 7-15 -21.89 7 7.13% Counts (Why) Sep 11th 2022 Capital Mixed Sectional Championship
192 Espionage Win 13-9 21.03 6 7.13% Counts Sep 11th 2022 Capital Mixed Sectional Championship
163 Heavy Flow Win 15-12 30.16 7 7.13% Counts Sep 11th 2022 Capital Mixed Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.