(2) #59 Cutthroat (8-4)

1349.78 (34)

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# Opponent Result Effect % of Ranking Status Date Event
19 MOONDOG Loss 10-13 13.84 9.03% Jun 22nd Fort Collins Summer Solstice 2019
45 Mesteño Loss 7-11 -29.34 8.79% Jun 22nd Fort Collins Summer Solstice 2019
145 Mixed Signals Win 10-8 -19.91 8.79% Jun 22nd Fort Collins Summer Solstice 2019
12 Love Tractor Loss 5-13 -8.5 9.03% Jun 22nd Fort Collins Summer Solstice 2019
68 Flight Club Win 15-7 55.78 9.03% Jun 23rd Fort Collins Summer Solstice 2019
135 Instant Karma Win 11-8 -1.12 9.03% Jun 23rd Fort Collins Summer Solstice 2019
71 American Barbecue Win 9-8 6.22 9.01% Jun 29th Truckee River Ultimate Cooldown 2019
131 Argo Win 11-10 -26.18 9.52% Jun 29th Truckee River Ultimate Cooldown 2019
103 Buckwild Win 9-7 1.95 8.74% Jun 29th Truckee River Ultimate Cooldown 2019
270 Delta Breeze** Win 13-2 0 0% Ignored Jun 29th Truckee River Ultimate Cooldown 2019
71 American Barbecue Win 15-9 47.71 9.52% Jun 30th Truckee River Ultimate Cooldown 2019
103 Buckwild Loss 12-13 -40.42 9.52% Jun 30th Truckee River Ultimate Cooldown 2019
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.