(8) #93 Absolute Zero (6-8)

1168.37 (7)

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# Opponent Result Effect % of Ranking Status Date Event
101 Robot Win 13-11 10.81 6.62% Counts Jun 8th Bay Area Ultimate Classic 2019
249 Sebastopol Orchard** Win 13-3 0 0% Ignored (Why) Jun 8th Bay Area Ultimate Classic 2019
179 VU Win 9-6 -3.32 5.88% Counts Jun 8th Bay Area Ultimate Classic 2019
28 Lotus Loss 5-13 -4.5 6.62% Counts (Why) Jun 8th Bay Area Ultimate Classic 2019
57 Firefly Loss 9-10 7.24 6.62% Counts Jun 9th Bay Area Ultimate Classic 2019
78 Donuts Loss 9-10 -2.7 6.62% Counts Jun 9th Bay Area Ultimate Classic 2019
184 Spoiler Alert Win 15-4 7.19 6.62% Counts (Why) Jun 9th Bay Area Ultimate Classic 2019
57 Firefly Loss 5-11 -34.03 8.36% Counts (Why) Jul 20th Revolution 2019
28 Lotus Loss 6-11 -0.96 8.62% Counts Jul 20th Revolution 2019
41 Classy Loss 7-12 -14.18 9.11% Counts Jul 20th Revolution 2019
119 Argo Win 9-5 31.61 7.82% Counts (Why) Jul 20th Revolution 2019
46 Pivot Loss 6-12 -26.5 8.87% Counts Jul 21st Revolution 2019
118 California Burrito Win 13-9 27.69 9.11% Counts Jul 21st Revolution 2019
69 American Barbecue Loss 9-10 1.17 9.11% Counts Jul 21st Revolution 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.