(1) #32 Storm (23-9)

1561.32 (11)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
29 Alloy Loss 6-13 -12.23 6 2.22% Counts (Why) Jun 22nd Summer Glazed Daze 2019
77 Ant Madness Win 13-5 5.91 4 2.22% Counts (Why) Jun 22nd Summer Glazed Daze 2019
54 Malice in Wonderland Win 12-10 0.43 28 2.22% Counts Jun 22nd Summer Glazed Daze 2019
19 Columbus Cocktails Win 13-12 5.81 18 2.22% Counts Jun 23rd Summer Glazed Daze 2019
20 Weird Loss 10-12 -2.68 5 2.22% Counts Jun 23rd Summer Glazed Daze 2019
27 Rally Win 13-7 14.37 8 2.22% Counts (Why) Jun 23rd Summer Glazed Daze 2019
149 Rowdy Win 13-8 -4.42 17 2.22% Counts Jun 23rd Summer Glazed Daze 2019
117 Bird Win 13-5 2.9 1 2.96% Counts (Why) Jul 27th TCT Select Flight Invite East 2019
40 Chalice Win 11-10 1.48 0 2.96% Counts Jul 27th TCT Select Flight Invite East 2019
19 Columbus Cocktails Loss 9-11 -3.61 18 2.96% Counts Jul 27th TCT Select Flight Invite East 2019
29 Alloy Loss 11-12 -1.95 6 2.96% Counts Jul 27th TCT Select Flight Invite East 2019
62 8 Bit Heroes Win 13-10 1.68 3 2.96% Counts Jul 28th TCT Select Flight Invite East 2019
26 The Chad Larson Experience Win 11-10 6.28 0 2.96% Counts Jul 28th TCT Select Flight Invite East 2019
44 Grand Army Win 12-10 4.76 15 3.33% Counts Aug 10th Chesapeake Open 2019
21 Bucket Loss 7-12 -13.92 5 3.33% Counts Aug 10th Chesapeake Open 2019
62 8 Bit Heroes Win 13-4 11.24 3 3.33% Counts (Why) Aug 10th Chesapeake Open 2019
49 League of Shadows Loss 7-11 -19.75 16 3.24% Counts Aug 10th Chesapeake Open 2019
71 Chaotic Good Win 14-5 9.38 13 3.33% Counts (Why) Aug 11th Chesapeake Open 2019
29 Alloy Loss 8-13 -14.96 6 3.33% Counts Aug 11th Chesapeake Open 2019
49 League of Shadows Win 11-10 0.05 16 3.33% Counts Aug 11th Chesapeake Open 2019
55 Sparkle Ponies Win 14-9 8.73 7 3.33% Counts Aug 11th Chesapeake Open 2019
83 FlyTrap Win 12-6 7.92 16 4.08% Counts (Why) Sep 7th North Carolina Mixed Club Sectional Championship 2019
116 Seoulmates Win 13-5 4.18 16 4.19% Counts (Why) Sep 7th North Carolina Mixed Club Sectional Championship 2019
149 Rowdy Win 12-7 -7.45 17 4.19% Counts (Why) Sep 7th North Carolina Mixed Club Sectional Championship 2019
259 ThunderCats** Win 13-1 0 18 0% Ignored (Why) Sep 7th North Carolina Mixed Club Sectional Championship 2019
138 Too Much Fun** Win 13-4 0 21 0% Ignored (Why) Sep 8th North Carolina Mixed Club Sectional Championship 2019
18 Superlame Win 12-10 16.71 125 4.19% Counts Sep 8th North Carolina Mixed Club Sectional Championship 2019
75 Auburn HeyDay Win 12-10 -4.72 14 4.7% Counts Sep 21st Southeast Club Mixed Regional Championship 2019
54 Malice in Wonderland Win 13-6 18.79 28 4.7% Counts (Why) Sep 21st Southeast Club Mixed Regional Championship 2019
80 Trash Pandas Win 10-9 -11.76 18 4.7% Counts Sep 21st Southeast Club Mixed Regional Championship 2019
18 Superlame Loss 10-13 -9.09 125 4.7% Counts Sep 22nd Southeast Club Mixed Regional Championship 2019
13 Toro Loss 8-13 -14.28 39 4.7% Counts Sep 22nd Southeast Club Mixed Regional Championship 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.