(9) #236 Skyhawks (4-8)

483.93 (103)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
196 Petey's Scallywags Loss 4-11 -25.57 109 6.26% Counts (Why) Jul 6th Motown Throwdown 2019
132 Liquid Hustle Loss 6-11 -0.47 54 6.45% Counts Jul 6th Motown Throwdown 2019
155 Goose Lee Loss 6-11 -8.09 21 6.45% Counts Jul 6th Motown Throwdown 2019
231 Buffalo Brain Freeze Win 10-8 20.6 121 6.64% Counts Jul 7th Motown Throwdown 2019
213 Mastodon Loss 6-10 -22.33 33 6.26% Counts Jul 7th Motown Throwdown 2019
263 SlipStream Win 13-4 33.04 103 6.82% Counts (Why) Jul 7th Motown Throwdown 2019
282 Sabers Win 8-7 -11.73 59 6.06% Counts Jul 7th Motown Throwdown 2019
132 Liquid Hustle Loss 3-13 -7.44 54 11.02% Counts (Why) Sep 7th Central Plains Mixed Club Sectional Championship 2019
192 Jabba Loss 10-12 -1.7 63 11.02% Counts Sep 7th Central Plains Mixed Club Sectional Championship 2019
50 U54 Ultimate** Loss 2-13 46.72 11.02% Counts (Why) Sep 7th Central Plains Mixed Club Sectional Championship 2019
160 EMU Loss 8-15 -19.04 0 11.02% Counts Sep 8th Central Plains Mixed Club Sectional Championship 2019
263 SlipStream Win 15-14 -2.9 103 11.02% Counts Sep 8th Central Plains Mixed Club Sectional Championship 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.