(2) #1 AMP (14-1) MA 1

2111.33 (22)

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# Opponent Result Effect % of Ranking Status Date Event
24 Alloy Win 13-7 11.63 5.98% Jun 9th AMP Invite 2019
41 Jughandle Win 10-8 -19.54 5.82% Jun 9th AMP Invite 2019
25 Rally Win 15-4 13.88 5.98% Jun 9th AMP Invite 2019
10 Space Heater Win 10-8 2.03 5.82% Jun 9th AMP Invite 2019
6 Wild Card Win 11-8 14.8 6.65% Jun 22nd Boston Invite 2019
26 XIST Win 12-9 -4.87 6.65% Jun 22nd Boston Invite 2019
37 League of Shadows Win 12-7 -0.49 6.65% Jun 22nd Boston Invite 2019
143 Buffalo Lake Effect Win 12-6 -42.16 6.48% Jun 22nd Boston Invite 2019
90 The Feminists** Win 15-6 0 0% Ignored Jun 23rd Boston Invite 2019
15 Snake Country Win 13-9 11.17 6.65% Jun 23rd Boston Invite 2019
5 Slow White Win 15-7 32.72 6.65% Jun 23rd Boston Invite 2019
11 Blackbird Win 15-11 14.86 9.16% Aug 2nd 2019 US Open Club Championship
8 BFG Win 15-11 19.82 9.16% Aug 3rd 2019 US Open Club Championship
7 Mischief Loss 10-15 -64.24 9.16% Aug 3rd 2019 US Open Club Championship
10 Space Heater Win 13-10 9.91 9.16% Aug 4th 2019 US Open Club Championship
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.