(8) #40 Birdfruit (7-11)

1550.36 (85)

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# Opponent Result Effect % of Ranking Status Date Event
97 Pegasus Win 11-4 7.31 3.93% Counts (Why) Jun 15th Northwest Mixer 2019
96 Garbage Win 12-10 -7.87 4.28% Counts Jun 15th Northwest Mixer 2019
33 Lights Out Win 11-7 23.41 4.17% Counts Jun 15th Northwest Mixer 2019
14 Lochsa Loss 8-10 1.64 4.17% Counts Jun 15th Northwest Mixer 2019
3 Seattle Mixtape Loss 2-11 -3.17 3.93% Counts (Why) Jun 15th Northwest Mixer 2019
30 XIST Win 12-9 25.64 5.3% Counts Jul 13th TCT Pro Elite Challenge 2019
13 Blackbird Loss 9-13 -5.64 5.3% Counts Jul 13th TCT Pro Elite Challenge 2019
21 Columbus Cocktails Loss 11-12 5.44 5.3% Counts Jul 13th TCT Pro Elite Challenge 2019
8 Mischief Loss 7-10 -0.75 5.01% Counts Jul 14th TCT Pro Elite Challenge 2019
19 Polar Bears Loss 6-10 -13.45 4.86% Counts Jul 14th TCT Pro Elite Challenge 2019
34 NOISE Loss 10-11 -3.55 5.3% Counts Jul 14th TCT Pro Elite Challenge 2019
44 Mesteño Win 13-12 5.11 6.92% Counts Aug 17th Northwest Fruit Bowl 2019
27 Public Enemy Loss 7-12 -26.66 6.92% Counts Aug 17th Northwest Fruit Bowl 2019
29 The Chad Larson Experience Loss 11-12 1.39 6.92% Counts Aug 17th Northwest Fruit Bowl 2019
20 MOONDOG Loss 6-13 -27.33 6.92% Counts (Why) Aug 17th Northwest Fruit Bowl 2019
28 Lotus Loss 8-13 -25.39 6.92% Counts Aug 18th Northwest Fruit Bowl 2019
50 Minnesota Star Power Win 11-10 2.73 6.92% Counts Aug 18th Northwest Fruit Bowl 2019
44 Mesteño Win 13-4 40.42 6.92% Counts (Why) Aug 18th Northwest Fruit Bowl 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.