(2) #162 Fear and Loathing (4-13)

797.89 (10)

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# Opponent Result Effect % of Ranking Status Date Event
110 California Burrito Loss 4-11 -18.22 5.22% Aug 4th Coconino Classic 2018
62 Long Beach Legacy Loss 7-10 5.93 5.38% Aug 4th Coconino Classic 2018
109 Superstition Loss 3-11 -17.92 5.22% Aug 4th Coconino Classic 2018
200 Rogue Win 11-2 20.64 5.22% Aug 4th Coconino Classic 2018
52 Instant Karma Loss 3-11 -2.91 5.22% Aug 5th Coconino Classic 2018
170 Spoiler Alert Win 12-9 18.45 5.69% Aug 5th Coconino Classic 2018
43 Flight Club** Loss 5-13 0 0% Ignored Aug 18th Ski Town Classic 2018
120 Mimosas Loss 9-13 -13.07 6.33% Aug 18th Ski Town Classic 2018
46 The Administrators Loss 6-13 -0.14 6.33% Aug 18th Ski Town Classic 2018
48 Rubix Loss 5-10 0.42 5.62% Aug 18th Ski Town Classic 2018
199 Wasatch Sasquatch Win 13-10 7.34 6.33% Aug 19th Ski Town Classic 2018
138 The Strangers Loss 10-13 -12.6 6.33% Aug 19th Ski Town Classic 2018
52 Instant Karma Loss 2-13 -4.24 7.42% Sep 8th So Cal Mixed Sectional Championship 2018
170 Spoiler Alert Loss 11-12 -13.18 7.42% Sep 8th So Cal Mixed Sectional Championship 2018
109 Superstition Win 12-11 32.05 7.42% Sep 8th So Cal Mixed Sectional Championship 2018
47 ROBOS Loss 4-13 -0.85 7.42% Sep 9th So Cal Mixed Sectional Championship 2018
48 Rubix Loss 3-13 -1.53 7.42% Sep 9th So Cal Mixed Sectional Championship 2018
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.