(2) #8 Sprocket (15-5) NE 2

1950.89 (14)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
12 Rally Loss 11-15 -22.07 6 4.45% Counts Jun 24th FROGS
40 Pittsburgh Port Authority Win 15-7 8.29 5 4.45% Counts (Why) Jun 24th FROGS
16 'Shine Win 15-13 3.91 19 4.45% Counts Jun 24th FROGS
49 Jughandle Win 15-11 -7.59 50 4.45% Counts Jun 24th FROGS
6 XIST Loss 9-15 -21.03 1 4.45% Counts Jun 25th FROGS
3 AMP Win 12-9 27.17 7 5.22% Counts Jul 15th TCT Pro Elite Challenge East 2023
27 Waterloo Win 11-10 -7.7 50 5.22% Counts Jul 15th TCT Pro Elite Challenge East 2023
49 Jughandle Win 12-7 -1.3 50 5.22% Counts (Why) Jul 15th TCT Pro Elite Challenge East 2023
16 'Shine Loss 10-15 -32.16 19 5.22% Counts Jul 16th TCT Pro Elite Challenge East 2023
34 Dirty Bird Win 15-9 10.8 42 6.81% Counts Aug 19th TCT Elite Select Challenge 2023
1 shame. Loss 10-15 -10.02 0 6.81% Counts Aug 19th TCT Elite Select Challenge 2023
18 Lawless Win 15-13 1.16 17 6.81% Counts Aug 19th TCT Elite Select Challenge 2023
1 shame. Loss 10-15 -10.02 0 6.81% Counts Aug 20th TCT Elite Select Challenge 2023
17 Hybrid Win 15-8 30.4 1 6.81% Counts (Why) Aug 20th TCT Elite Select Challenge 2023
15 Mischief Win 15-10 23.79 23 6.81% Counts Aug 20th TCT Elite Select Challenge 2023
97 Scarecrow** Win 15-6 0 1 0% Ignored (Why) Sep 9th 2023 Mixed East New England Sectional Championship
225 Electric Eyebrows** Win 13-2 0 0% Ignored (Why) Sep 9th 2023 Mixed East New England Sectional Championship
118 Lampshade** Win 13-5 0 14 0% Ignored (Why) Sep 9th 2023 Mixed East New England Sectional Championship
52 The Buoy Association Win 15-6 2.84 159 8% Counts (Why) Sep 9th 2023 Mixed East New England Sectional Championship
48 Wild Card Win 15-8 4.85 151 8% Counts (Why) Sep 10th 2023 Mixed East New England Sectional Championship
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FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.