(1) #245 Hot Stix (0-14)

-35.65 (10)

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# Opponent Result Effect % of Ranking Status Date Event
55 American Barbecue** Loss 0-13 0 0% Ignored Jun 9th Bay Area Ultimate Classic 2018
61 Donuts** Loss 1-15 0 0% Ignored Jun 9th Bay Area Ultimate Classic 2018
119 Buckwild** Loss 1-15 0 0% Ignored Jun 9th Bay Area Ultimate Classic 2018
210 VU Loss 3-15 -13.53 26.42% Jun 10th Bay Area Ultimate Classic 2018
161 AC Bandits** Loss 1-15 0 0% Ignored Jun 10th Bay Area Ultimate Classic 2018
182 Sebastopol Orchard** Loss 0-8 0 0% Ignored Jun 10th Bay Area Ultimate Classic 2018
71 Robot** Loss 2-15 0 0% Ignored Jul 21st Revolution 2018
193 Feral Cows** Loss 5-15 0 0% Ignored Jul 21st Revolution 2018
182 Sebastopol Orchard** Loss 4-14 0 0% Ignored Jul 21st Revolution 2018
190 DR** Loss 4-15 0 0% Ignored Jul 22nd Revolution 2018
- Happy Cows Loss 6-11 -94.04 34.41% Jul 22nd Revolution 2018
136 Lawn Patrol** Loss 2-11 0 0% Ignored Aug 12th Mixed Club Summer Series 2018
187 Megalodon Loss 6-10 117.78 39.17% Aug 12th Mixed Club Summer Series 2018
131 Absolute Zero** Loss 2-11 0 0% Ignored Aug 12th Mixed Club Summer Series 2018
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.