(3) #32 Love Tractor (8-9)

1513.29 (74)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
56 8 Bit Heroes Win 15-5 17.78 259 4.56% Counts (Why) Jul 10th TCT Pro Elite Challenge Colorado Cup 2021
13 Kansas City United Loss 10-14 -17.7 74 4.56% Counts (Why) Jul 10th TCT Pro Elite Challenge Colorado Cup 2021
40 MOONDOG Loss 12-14 -13.43 60 4.56% Counts Jul 10th TCT Pro Elite Challenge Colorado Cup 2021
57 Flight Club Loss 12-14 -21.79 47 4.83% Counts Jul 11th TCT Pro Elite Challenge Colorado Cup 2021
113 The Strangers Win 15-5 0.56 345 4.83% Counts (Why) Jul 11th TCT Pro Elite Challenge Colorado Cup 2021
117 Mixed Signals** Win 15-4 0 31 0% Ignored (Why) Jul 11th TCT Pro Elite Challenge Colorado Cup 2021
14 Lawless Loss 8-14 -29.59 37 7.23% Counts (Why) Sep 4th TCT Pro Championships 2021
17 Public Enemy Loss 10-15 -33.01 77 7.23% Counts (Why) Sep 4th TCT Pro Championships 2021
1 Seattle Mixtape** Loss 5-15 0 46 0% Ignored (Why) Sep 4th TCT Pro Championships 2021
5 BFG Loss 8-14 -13.61 25 7.66% Counts (Why) Sep 5th TCT Pro Championships 2021
4 shame. Loss 8-15 -7.28 77 7.66% Counts (Why) Sep 5th TCT Pro Championships 2021
17 Public Enemy Win 14-8 64.44 77 7.66% Counts (Why) Sep 5th TCT Pro Championships 2021
92 Ouzel Win 13-4 13.62 30 7.66% Counts (Why) Sep 11th Rocky Mountain Mixed Club Sectional Championship 2021
57 Flight Club Win 15-4 30.74 47 7.66% Counts (Why) Sep 11th Rocky Mountain Mixed Club Sectional Championship 2021
146 Sin Nombre Win 13-6 -14.2 7.66% Counts (Why) Sep 11th Rocky Mountain Mixed Club Sectional Championship 2021
57 Flight Club Win 14-7 32.73 47 8.12% Counts (Why) Sep 12th Rocky Mountain Mixed Club Sectional Championship 2021
4 shame. Loss 7-15 -7.75 77 8.12% Counts (Why) Sep 12th Rocky Mountain Mixed Club Sectional Championship 2021
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.