(2) #179 Melt (7-8)

529.35 (9)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
- Ca$h Cow$ Win 13-4 11.22 8 5.36% Counts (Why) Jul 16th Cheep Thrills
- Identity Theft Win 13-6 9.84 8 5.36% Counts (Why) Jul 16th Cheep Thrills
121 Bird Loss 6-13 -13.64 5 5.36% Counts (Why) Jul 16th Cheep Thrills
102 The Force Win 10-9 31.25 6 5.36% Counts Jul 16th Cheep Thrills
209 MadCity Vibes Win 13-5 10.57 15 6.29% Counts (Why) Aug 6th Spirit of the Plains 2022
181 Stackcats Win 11-4 35.78 11 5.77% Counts (Why) Aug 6th Spirit of the Plains 2022
97 Pushovers Loss 1-13 -10.02 8 6.29% Counts (Why) Aug 7th Spirit of the Plains 2022
154 Pandamonium Loss 10-11 2.41 13 6.29% Counts Aug 7th Spirit of the Plains 2022
181 Stackcats Loss 7-10 -25.68 11 5.95% Counts Aug 7th Spirit of the Plains 2022
201 Dinosaur Fancy Win 11-7 18.66 12 8% Counts Sep 10th 2022 Northwest Plains Mixed Sectional Championship
208 Great Minnesota Get Together Win 11-10 -26.97 14 8.21% Counts Sep 10th 2022 Northwest Plains Mixed Sectional Championship
50 Northern Comfort Loss 7-13 19.71 5 8.21% Counts Sep 10th 2022 Northwest Plains Mixed Sectional Championship
136 Mousetrap Loss 6-14 -29.73 11 8.21% Counts (Why) Sep 11th 2022 Northwest Plains Mixed Sectional Championship
106 Mad Udderburn Loss 5-11 -15.53 7 7.54% Counts (Why) Sep 11th 2022 Northwest Plains Mixed Sectional Championship
154 Pandamonium Loss 7-10 -19.28 13 7.77% Counts Sep 11th 2022 Northwest Plains Mixed Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.