() #17 Public Enemy (11-5) SC 2

1683.96 (6)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
210 DR** Win 15-1 0 376 0% Ignored (Why) Aug 14th TCT Select Flight Invite West 2021
32 California Burrito Win 12-4 31.13 23 6.16% Counts (Why) Aug 14th TCT Select Flight Invite West 2021
29 Mischief Win 11-10 -0.14 68 6.42% Counts Aug 14th TCT Select Flight Invite West 2021
102 Cutthroat** Win 15-2 0 54 0% Ignored (Why) Aug 15th TCT Select Flight Invite West 2021
5 BFG Loss 12-13 15.41 21 7.63% Counts Sep 4th TCT Pro Championships 2021
4 shame. Win 14-13 36.14 4 7.63% Counts Sep 4th TCT Pro Championships 2021
36 Love Tractor Win 15-10 35.73 3 7.63% Counts (Why) Sep 4th TCT Pro Championships 2021
2 Seattle Mixtape Loss 8-13 -6.86 56 8.09% Counts (Why) Sep 5th TCT Pro Championships 2021
22 Lawless Loss 10-11 -11.42 80 8.09% Counts Sep 5th TCT Pro Championships 2021
36 Love Tractor Loss 8-14 -67.52 3 8.09% Counts (Why) Sep 5th TCT Pro Championships 2021
78 Bexar Win 13-6 9.89 14 8.09% Counts (Why) Sep 11th Texas Mixed Club Sectional Championship 2021
84 Goosebumps Win 12-4 6.97 13 7.76% Counts (Why) Sep 11th Texas Mixed Club Sectional Championship 2021
134 Moontower Win 12-5 -16.84 33 7.76% Counts (Why) Sep 11th Texas Mixed Club Sectional Championship 2021
205 Tlacuaches** Win 13-2 0 18 0% Ignored (Why) Sep 11th Texas Mixed Club Sectional Championship 2021
28 Waterloo Loss 8-9 -17.3 9 8.1% Counts Sep 12th Texas Mixed Club Sectional Championship 2021
56 Swingers Win 12-10 -16.31 9 8.57% Counts Sep 12th Texas Mixed Club Sectional Championship 2021
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.