(1) #150 Moontower (5-14)

708.44 (3)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
95 Bexar Loss 8-11 -4.17 2 4.49% Counts Jun 18th Texas 2 Finger Tournament 2022
13 Public Enemy** Loss 5-12 0 3 0% Ignored (Why) Jun 18th Texas 2 Finger Tournament 2022
91 Austin Heatstroke Loss 7-10 -2.97 2 4.24% Counts Jun 18th Texas 2 Finger Tournament 2022
197 Goosebumps Win 13-11 -6.35 7 4.49% Counts Jun 19th Texas 2 Finger Tournament 2022
123 Swingers Loss 11-12 1.92 3 4.49% Counts Jun 19th Texas 2 Finger Tournament 2022
- Dallas Skyline [Upper] Win 9-8 -0.95 12 4.24% Counts Jun 19th Texas 2 Finger Tournament 2022
65 Lights Out Loss 6-12 -6.13 2 6.01% Counts Jul 30th TCT Select Flight Invite West 2022
63 Yard Sale Loss 6-13 -7.36 3 6.18% Counts (Why) Jul 30th TCT Select Flight Invite West 2022
35 California Burrito** Loss 3-12 0 2 0% Ignored (Why) Jul 30th TCT Select Flight Invite West 2022
86 Mango Loss 7-10 -3.31 0 5.84% Counts Jul 30th TCT Select Flight Invite West 2022
131 Family Style Win 12-11 15.43 1 6.18% Counts Jul 31st TCT Select Flight Invite West 2022
93 Firefly Loss 6-15 -19.5 1 6.18% Counts (Why) Jul 31st TCT Select Flight Invite West 2022
138 Octonauts Loss 8-9 -3.81 1 5.84% Counts Jul 31st TCT Select Flight Invite West 2022
91 Austin Heatstroke Loss 8-11 -3.99 2 8.51% Counts Sep 10th 2022 Texas Mixed Sectional Championship
28 Waterloo** Loss 0-15 0 6 0% Ignored (Why) Sep 10th 2022 Texas Mixed Sectional Championship
123 Swingers Loss 11-12 3.81 3 8.51% Counts Sep 10th 2022 Texas Mixed Sectional Championship
95 Bexar Loss 10-13 -4.77 2 8.51% Counts Sep 11th 2022 Texas Mixed Sectional Championship
196 Apollo Win 13-6 23.26 9 8.51% Counts (Why) Sep 11th 2022 Texas Mixed Sectional Championship
197 Goosebumps Win 11-5 19.97 7 7.81% Counts (Why) Sep 11th 2022 Texas Mixed Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.