(1) #178 Philly Twist (4-17)

544.32 (6)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
31 Jughandle** Loss 5-13 0 5 0% Ignored (Why) Jun 26th Crossover Challenge
79 Alloy Loss 5-13 -2.95 6 3.83% Counts (Why) Jun 26th Crossover Challenge
66 Funk Loss 6-13 1.73 5 3.83% Counts (Why) Jun 26th Crossover Challenge
94 Cream Loss 5-13 -8.55 4 5.27% Counts (Why) Aug 6th Philly Open 2022
202 Swampbenders Win 12-5 16.54 7 5.06% Counts (Why) Aug 6th Philly Open 2022
71 Rat City Loss 4-13 -0.48 7 5.27% Counts (Why) Aug 6th Philly Open 2022
163 Heavy Flow Loss 8-10 -9.11 7 5.13% Counts Aug 6th Philly Open 2022
173 ColorBomb Win 13-2 34.46 6 5.27% Counts (Why) Aug 7th Philly Open 2022
153 Unlimited Swipes Win 10-7 28.25 6 4.99% Counts Aug 7th Philly Open 2022
101 Lampshade Loss 8-12 -1.73 4 6.19% Counts Aug 27th The Incident 2022
174 Brooklyn Hive Loss 10-11 -7.48 5 6.19% Counts Aug 27th The Incident 2022
66 Funk Loss 6-13 2.87 5 6.19% Counts (Why) Aug 27th The Incident 2022
192 Espionage Win 13-8 23.31 6 6.19% Counts Aug 28th The Incident 2022
81 Heat Wave Loss 6-14 -5.25 5 6.19% Counts (Why) Aug 28th The Incident 2022
112 FLI Loss 10-14 -1.28 5 6.19% Counts Aug 28th The Incident 2022
152 Farm Show Loss 7-9 -7.37 6 5.68% Counts Aug 28th The Incident 2022
31 Jughandle** Loss 2-13 0 5 0% Ignored (Why) Sep 10th 2022 Founders Mixed Sectional Championship
3 AMP** Loss 1-13 0 2 0% Ignored (Why) Sep 10th 2022 Founders Mixed Sectional Championship
173 ColorBomb Loss 5-8 -26.25 6 5.7% Counts Sep 10th 2022 Founders Mixed Sectional Championship
152 Farm Show Loss 7-10 -16.22 6 6.51% Counts Sep 10th 2022 Founders Mixed Sectional Championship
- Blowing Heat 5.0 Loss 5-11 -21.07 6 6.32% Counts (Why) Sep 11th 2022 Founders Mixed Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.