(2) #207 District Cocktails (6-13)

535.79 (9)

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# Opponent Result Effect % of Ranking Status Date Event
87 Sparkle Ponies Loss 6-12 3.1 4.74% Jul 14th Battle for the Beltway 2018
179 LORD Loss 9-10 1.05 4.87% Jul 14th Battle for the Beltway 2018
173 Fake Newport News Loss 7-11 -12.99 4.74% Jul 14th Battle for the Beltway 2018
144 Rat City Loss 3-13 -12.55 4.87% Jul 14th Battle for the Beltway 2018
- Swing Vote Win 13-7 11.05 4.87% Jul 15th Battle for the Beltway 2018
173 Fake Newport News Win 12-5 39.51 4.67% Jul 15th Battle for the Beltway 2018
179 LORD Loss 5-9 -16.74 4.18% Jul 15th Battle for the Beltway 2018
95 Ant Madness Loss 5-10 1.8 4.56% Jul 21st SunRise Open 2018
153 APEX Loss 9-10 10.43 5.14% Jul 21st SunRise Open 2018
243 SPACE INVADERS Win 13-4 4.59 5.14% Jul 21st SunRise Open 2018
224 Stormborn Win 11-9 3.84 5.14% Jul 22nd SunRise Open 2018
173 Fake Newport News Loss 9-12 -7.56 5.14% Jul 22nd SunRise Open 2018
126 American Hyperbole Loss 7-12 -5.97 7.46% Sep 8th Capital Mixed Sectional Championship 2018
5 Space Heater** Loss 1-13 0 0% Ignored Sep 8th Capital Mixed Sectional Championship 2018
173 Fake Newport News Loss 9-12 -11.25 7.46% Sep 8th Capital Mixed Sectional Championship 2018
144 Rat City Loss 5-13 -19.77 7.46% Sep 8th Capital Mixed Sectional Championship 2018
- Vacation Win 9-2 2.88 6.17% Sep 9th Capital Mixed Sectional Championship 2018
- Hott Olson Win 15-3 34.8 7.46% Sep 9th Capital Mixed Sectional Championship 2018
179 LORD Loss 4-8 -26.43 5.93% Sep 9th Capital Mixed Sectional Championship 2018
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.